Next session

When: Nov, 22nd to 24th 2013

Where: Rameldin's Rasthaus

Who: Us as usual

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Having barely escaped the onslaught in the palace, the company now finds itself flying together with Commander Sintar towards the shipyards. The stakes are high as the city beneath them is sinking into the chaos of a very badly planned revolution. Impulsive momentous decisions led them all there and it does not seem they're about to see the end of it.

Sunday, December 20, 2009

Dura Lex, Sed Lex

Hello all, a little reminder of some rules that may have escape the all seeing eye of the GM:
- Double check your age effects (p13)

-Class Skill Max Ranks: The maximum number of ranks a
character can have in a class skill is equal to his character level
+3. A class skill is a skill associated with a particular class.
Class skills are listed in each class description in this chapter.

-Bor Rifle: The signature weapon of the Dwarven Gunners
of Bor, these longrifles are powerful ranged weapons limited
only by their need for boom powder (see page 120 for the
description of boom powder) and their two round reload time.

-Mastercrafted and Superior Weapons
A mastercrafted or superior weapon is a finely crafted version
of a normal weapon. Wielding it provides a +1 or +2 bonus
on attack and damage rolls.

-Sommerlund Greatshield: This massive wood and steel
shield is nearly as tall as its wielder and tends to be very bulky
and tiring over protracted use. In most situations, it provides
the indicated shield bonus to your Armour Class. When
employing a Sommerlund Greatshield in combat, you take a –
2 penalty on attack rolls because of the shield’s encumbrance.
Also, the Sommerlund Greatshield is the only shield that
limits the wielder’s Dexterity bonus to Armour Class.

-Special Items versus Backpack Items
A Backpack is an adventurer’s best friend. Under normal
circumstances, an adventurer can keep two items in pouches
on his belt, one in either hand and up to eight items in his
Backpack. Unless otherwise noted, any item will fit in a
Backpack, though some might have to be broken down or tied
along side it to remain stable. Weight is only relevant when
calculating encumbrance and that should only be done if there
are game-important issues with how much weight a character
is carrying.

I ll keep updating this entry, so please check!

2 comments:

  1. ok, reading this has motivated me to read the book again (and finish the sections I read in diagonale...). thanks GM !

    PS: GM is a funny abreviation, I'm used to use it for "grand-mère" lol

    ReplyDelete
  2. Teorically a Game Master can be seen as wise as a "gran-mère" =P

    ReplyDelete